蓝色哈士奇像素精灵图集

生成一套可爱的蓝色哈士奇幼犬像素风多角度转面图,适用于游戏角色精灵或资产设计。

#228 游戏素材 图片提示词 进阶 GPT Image 2
蓝色哈士奇像素精灵图集

蓝色哈士奇像素精灵图集

提示词内容

中文提示词

目标:为可爱的 {argument name="animal character" default="蓝色哈士奇幼犬"} 创建一套清晰的像素风角色精灵图集,展示同一角色在不同角度下的形态,供游戏资产使用。

画布:纯白背景上的 1:1 正方形图像,精灵之间留有充足间距,不包含任何文字、UI、阴影、道具或边框。

布局:将 8 个独立的像素精灵排列成 3 行松散的角色转面图。顶行包含 3 个后视图:左后侧面、正后方、右后侧面。中间行包含 2 个侧面图:左侧全身和右侧全身。底行包含 3 个前视图:左前侧面、正前方、右前侧面。

主体细节:该角色是一只毛茸茸的小哈士奇,拥有明亮的 {argument name="fur color" default="深钴蓝色"} 毛发、白色口鼻部、白色眉毛/脸颊斑纹、白色胸部、白色爪子,以及带有白尖的卷曲蓬松尾巴。赋予它大而友好的蓝色眼睛、小黑鼻子、开朗的笑容、尖尖的竖耳(内耳为淡粉色)以及圆润柔和的身材比例。小狗佩戴深色项圈,在正面和侧面视图中可见一个小的金色菱形吊牌。

视觉风格:高质量复古像素艺术,清晰的黑色/深蓝色轮廓,可见的方形像素,细腻的抖动和高光,紧凑的游戏精灵比例,来自左上方的统一光源,鲜艳饱和的色彩,精致的 16-bit RPG 生物精灵美学。

约束:确保所有 8 个精灵在尺寸、颜色、项圈、斑纹和解剖结构上保持一致。除指定的 8 个姿势外,请勿添加任何标签、额外角色、场景、渐变或动画帧。

英文提示词

Goal: Create a clean pixel-art character sprite sheet for a cute {argument name="animal character" default="blue husky puppy"}, showing the same character from multiple angles for game asset use.

Canvas: Square 1:1 image on a plain white background, with generous spacing between sprites and no text, UI, shadows, props, or border.

Layout: Arrange exactly 8 separate pixel sprites in a loose 3-row character turnaround sheet. Top row has 3 rear-view sprites: rear three-quarter facing left, straight back view, rear three-quarter facing right. Middle row has 2 side-profile sprites: left-facing full body and right-facing full body. Bottom row has 3 front-facing sprites: front three-quarter facing left, straight front view, front three-quarter facing right.

Subject details: The character is a small fluffy husky puppy with bright {argument name="fur color" default="deep cobalt blue"} fur, white muzzle, white eyebrows/cheek markings, white chest, white paws, and a curled fluffy tail with a white tip. Give it large friendly blue eyes, a small black nose, an open cheerful smile, pointed upright ears with pale pink inner ears, and soft rounded proportions. The puppy wears a dark collar with a small gold diamond-shaped tag visible on front and side views.

Visual style: High-quality retro pixel art, crisp black/dark-blue outline, visible square pixels, subtle dithering and highlights, compact game-sprite proportions, consistent lighting from upper left, vibrant saturated colors, polished 16-bit RPG creature sprite aesthetic.

Constraints: Keep all 8 sprites consistent in size, colors, collar, markings, and anatomy. Do not add labels, extra characters, scenery, gradients, or animation frames beyond the exact 8 visible poses.